Collaboration is a recursive process where two or more people or organizations work together in an intersection of common goals — for example, an intellectual endeavor that is creative in nature—by sharing knowledge, learning and building consensus. Most collaboration requires leadership, although the form of leadership can be social within a decentralized and egalitarian group. In particular, teams that work collaboratively can obtain greater resources, recognition and reward when facing competition for finite resources. Collaboration is also present in opposing goals exhibiting the notion of adversarial collaboration, though this is not a common case for using the term.
Since the Second World War the term "Collaboration" acquired a very negative meaning as referring to persons and groups which help a foreign occupier of their country—due to actual use by people in European countries who worked with and for the Nazi German occupiers. Linguistically, "collaboration" implies more or less equal partners who work together—which is obviously not the case when one party is an army of occupation and the other are people of the occupied country living under the power of this army.
Following are some examples of successful collaboration efforts in the past.
Trade originated with the start of communication in prehistoric times. Trading was the main facility of prehistoric people, who bartered goods and services from each other when there was no such thing as the modern day currency. Peter Watson dates the history of long-distance commerce from circa 150,000 years ago. Trade exists for many reasons. Due to specialisation and division of labor, most people concentrate on a small aspect of production, trading for other products. Trade exists between regions because different regions have a comparative advantage in the production of some tradable commodity, or because different regions' size allows for the benefits of mass production. As such, trade at market prices between locations benefits both locations.
The members of an intentional community typically hold a common social, political or spiritual vision. They also share responsibilities and resources. Intentional communities include cohousing, residential land trusts, ecovillages, communes, kibbutzim, ashrams, and housing cooperatives. Typically, new members of an intentional community are selected by the community's existing membership, rather than by real-estate agents or land owners (if the land is not owned by the community).
Game theory is a branch of applied mathematics and economics that looks at situations where multiple players make decisions in an attempt to maximize their returns. The first documented discussion of it is a letter written by James Waldegrave, 1st Earl Waldegrave in 1713. Antoine Augustin Cournot's Researches into the Mathematical Principles of the Theory of Wealth in 1838 provided the first general theory. It was not until 1928 that this became a recognized, unique field when John von Neumann published a series of papers. Von Neumann's work in game theory culminated in the 1944 book The Theory of Games and Economic Behavior by von Neumann and Oskar Morgenstern. In 1950, the first discussion of the prisoner's dilemma appeared, and an experiment was undertaken on this game at the RAND corporation.